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Fallout 4 assigning jobs
Fallout 4 assigning jobs












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fallout 4 assigning jobs

Your IP address has been temporarily blocked due to a large number of HTTP requests. Thanks in advance, even if it's only to tell me it can't be done (would at least bring me closure ^^). Perhaps they can be expanded to encompass the other tasks as well. Settlers (usually) will tend to crops and defense posts without additional prompt, so obviously some scripts of the sort must be available and working already. That way one could simply set up work and provisions for 20+ settlers and call it a day while the settlement continues to grow on its own, eventually turning a tidy profit one just needs to collect every now and then. Therefore my request: Might it be possible to implement something that automatically assigns every newly arrived settler to one of the many objects that require manual labor? Reassigning them to the most important ones afterwards should be far less annoying than having to do everything by myself from the get-go. This is especially troublesome in Survival Mode where I can't just fast-travel to each settlement a dozen times until everything is running smoothly.Īnd from an in-game perspective: I'm the damn General of the Minutemen! It's just plain insulting to force me to take all those inept pricks by the hand and tell them what to do when it should be obvious ^^.

fallout 4 assigning jobs

There're loads of tasks for them to do - empty shops waiting for a willing clerk, salvage stations to man and so on - but they just stand around and indirectly complain about having nothing to do. All my meticulously set-up settlements grow far slower than they could because the recruitment beacon stops working if at least four settlers on site haven't been assigned a job. One of the things that annoys me most when it comes to settlement mechanics is the lack of an auto-assign function for settlers.














Fallout 4 assigning jobs